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Warrior
Join Date: Jun 2007
Location: HTAPAWASO banned at 1922 posts
Posts: 3,513
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Labyrinth Guide
Labyrinth Introduction
Labyrinth is a 4-story maze, where you can both level and obtain rare and valuable items. There are different monsters on each level of the labyrinth, some of which drop tokens which grant you access to the next level. Monsters of Labyrinth: In Lab1, there are slingers (lvl 105) and goldghosts (lvl 108). Goldghosts drop SkyTokens which you can give to an NPC in lab1, resulting in him taking you to Lab2. Slingers drop Lab1 diamonds. In Lab2, there are Bladelings (lvl 110) and agilerats (lvl 112). Agilerats drop earth tokens which take you to lab3. Beware, though, they are magic monsters, and it may be wiser to buy the token from somebody else in market. Bladelings drop Lab2 diamonds. In Lab3, there are BlueBirds (lvl 115) and FiendBats (lvl 117). Fiend bats drop SoulTokens which take you to the last level of labyrinth. Fiend bats do a lot of magic damage however, so you need to be careful while hunting them. BlueBirds drop lab3 diamonds. In Lab4, there are Minotaurs (lvl 120). Minotaurs drop lab4 diamonds. Rewards: The reward for 17 diamonds from Lab1 is 2 meteors The reward for 17 diamonds from Lab2 is 4 meteors The reward for 17 diamonds from Lab3 is a random normal gem The reward for 17 diamonds from Lab4 is an AncestorBox, which could contain a dragonball, mets, gems, or any other number of things. The lower lvls of lab have a lower chance of dropping diamonds than the higher ones, so those rewards are much harder to get! To see the stats of all monsters in Lab, click Here Lab Bosses: In addition to these normal monsters, each floor of labyrinth has a boss. The floor 1 boss is Gibbon (lvl 110) Floor 2: Naga (lvl 115) Floor 3: Talon (lvl 120) And floor 4: Syren (lvl 125). Syren is one of the very few monsters in the game who remains white-named after lvl 127. These bosses can occasionally drop socketed equipment, or other valuable items. Lab bosses spawn 24 hours after they were last killed. Getting to Lab: To get into lab, you need 2,000 Virtue Points. Once you have that, you must talk to Simon in TC, who will take you to the first level of labyrinth. (Where is Simon?) To find out how much damage the monsters in labyrinth (or anywhere else!) will deal to you, refer to Asian Player's Damage Calculator. Note: Although this calculator does not take into account whether you are reborn, the difference only affects magical monsters. Quote:
---------------------------------------- Update! Minimum damage is largely dependent on the quality (NOT lvl) of your necklace! Even if you have enough defense, if your necky is: Normal, you will take anywhere up to 200 damage Refined, double digits. Varies. Unique, up to 8 damage Elite, 2 or 3 damage Super, 1 damage. ------------------------------------ Lab Maps: Lab1 map Lab2 map Lab3 map Lab4 map Lab1 Quote:
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MacSeoin's Conquer Toys HTA's Lab Guide~Damage/Experience Guide~Superman Guide~Archer Damage Calculator ChinaGirl's Co-4-Dummies Red Or Green's Warrior Farming Guide PhoenixFire's Money-Making Guide SioKanla's Warrior Guide Last edited by HTAPAWASOv2.0; 08-04-2007 at 04:50. |
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#2 | |||
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Warrior
Join Date: Jun 2007
Location: HTAPAWASO banned at 1922 posts
Posts: 3,513
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Lab2
There are two types of normal monster in Lab2, Bladelings (lvl 110) and AgileRats (lvl 112). Bladelings are physical damage monsters, while AgileRats deal magic damage. Similar to Lab1, Bladelings drop diamonds (although with a greater reward than lab1 diamonds), while AgileRats drop Earthtokens, used to take you to the next level of lab. For warriors and trojans: You can come to Lab2 as soon as you have enough defence to take minimum damage from bladelings. (Do I have enough defence?) Most people move to Lab2 at lvl 110, although well-equipped people could go earlier. Bladeling spawns are shown in the Blue areas in this map: http://img133.imageshack.us/my.php?i...ab2copyrx6.gif Lab2 is very good for warriors, who can maintain constant Superman at the better spawns. Trojans level well too, although they will never be able to compete with warriors when it comes to leveling. To 1-shot Bladelings with superman warriors will need a minimum damage of 3.3k. Both warriors and trojans can level effectively in Lab2 until lvl 115. For archers: Archers have great magic defence, and as such, a good way of making money and obtaining experience is to kill AgileRats, who drop valuable EarthTokens. As an archer, you will need to be at least level 107 to be able to level here. To find out how much damage you will take, refer to AsianPlayer's Damage Calculator, which is linked at the beginning of this post. If you take more than 50 damage, you definately don't want to come here. Try and add more +s to your earrings and coat first. If you don't have earrings, you should definately invest in some. The AgileRat spawns are shown in pink on this map: http://img133.imageshack.us/my.php?i...ab2copyrx6.gif make sure you take enough potions with you, and pick up all the earth tokens to sell later. You can lvl effectively in Lab2 until level 117. For taos: It is highly recommended that you do not venture to lab2, as the experience will be very little. Naga, the lab2 boss, is shown on this map. http://img133.imageshack.us/my.php?i...ab2copyrx6.gif He can drop good items, but be prepared for a fight!
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MacSeoin's Conquer Toys HTA's Lab Guide~Damage/Experience Guide~Superman Guide~Archer Damage Calculator ChinaGirl's Co-4-Dummies Red Or Green's Warrior Farming Guide PhoenixFire's Money-Making Guide SioKanla's Warrior Guide Last edited by HTAPAWASOv2.0; 06-15-2007 at 02:02. |
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#3 | |||
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Warrior
Join Date: Jun 2007
Location: HTAPAWASO banned at 1922 posts
Posts: 3,513
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Lab3
Just like Lab1 and 2, Lab3 has two different types of monsters. BlueBirds (lvl 115) and FiendBats (lvl 117). BlueBirds do physical damage, and drop lab3 diamonds, whilst FiendBats do magical damage and drop soul tokens, enabling access to the last floor of labyrinth. For warriors and trojans: You will most likely only want to level on BlueBirds, as FiendBats have extremely high magic attack and will drain your potions in no time. Most of you will have enough defence for Lab3 at level 112, but to be sure, check AsianPlayer's Defence Calculator. The best bluebird spawns are shown on This Map, represented by the blue arrows. For warriors to 1-shot bluebirds with superman, they will need a minimum damage of 3.8k. You can level effictively at bluebirds until they turn green at lvl 120. However, it may be advantageous to go to Lab4 if you have enough defence. See below. For Archers: Going to Lab3 for pure lvling purposes is not recommended, as spawns are small, and damage taken is high. However, there is much money to be made from the SoulTokens which drop from FiendBats. The best spawns are shown on This Map, represented by the man crossing the street (don't ask me why). It is unlikely that you will be able to take an acceptably low amount of damage from FiendBats before lvl 112. You will also need high (+4 or greater) composition on your earrings and coat to stand a chance. Make sure to bring pots. Fiend Bats turn green named at lvl 122, although you can continue hunting soul tokens past that point.
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MacSeoin's Conquer Toys HTA's Lab Guide~Damage/Experience Guide~Superman Guide~Archer Damage Calculator ChinaGirl's Co-4-Dummies Red Or Green's Warrior Farming Guide PhoenixFire's Money-Making Guide SioKanla's Warrior Guide Last edited by HTAPAWASOv2.0; 06-15-2007 at 02:02. |
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#4 | |||
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Warrior
Join Date: Jun 2007
Location: HTAPAWASO banned at 1922 posts
Posts: 3,513
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Lab4
Unlike the previous levels, lab4 has only one main type of monster. Minotaurs (lvl 120), drop CloudDiamonds, the most valuable of the labyrinth diamonds. They are also some of the highest lvl monsters in the game. Minotaurs do only physical damage, making Lab4 a place for mainly warriors and trojans, although archers can get some exp there. For warriors and trojans: Lab4 has some excellent spawns, and is one of the best places to lvl for melee classes from lvl 112+. To check you have enough defence for Lab4, check AsianPlayer's Defence Calculator. If you take more than 3 damage, going is not recommended. Most of the Minotaur spawns are around the entrance to Lab4, and are shown on This Map. For warriors to 1-shot minotaus with superman they will need a minimum damage of 6k. Minotaurs turn green at 125. For archers: Note: As minotaurs are physical damage monsters, it is highly recommended for archers to wear a hat when going to lab4. If you can obtain enough defence, Lab4 is an excellent place for 122+ archers to lvl. Simply go to the same spawns as recommended for warriors or trojans and scatter normally. You can level there effectively until 125. Syren: The lab4 boss, Syren, is one of the very few monsters who does not turn green name before lvl 130. She has 65k HP coupled with great physical and magical defence. However, she has been known to drop CloudBoxes, which sometimes contain socketed equipment. Her spawning place is shown on the map above.
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MacSeoin's Conquer Toys HTA's Lab Guide~Damage/Experience Guide~Superman Guide~Archer Damage Calculator ChinaGirl's Co-4-Dummies Red Or Green's Warrior Farming Guide PhoenixFire's Money-Making Guide SioKanla's Warrior Guide Last edited by HTAPAWASOv2.0; 06-15-2007 at 02:03. |
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#5 |
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2010
Join Date: Jul 2006
Location: Netherlands [NL]
Posts: 5,225
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Very well done this should be stickied waited for you till you had those 4 up since I didnt want to mess up your guide
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#6 | ||||
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Warrior
Join Date: Jun 2007
Location: HTAPAWASO banned at 1922 posts
Posts: 3,513
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MacSeoin's Conquer Toys HTA's Lab Guide~Damage/Experience Guide~Superman Guide~Archer Damage Calculator ChinaGirl's Co-4-Dummies Red Or Green's Warrior Farming Guide PhoenixFire's Money-Making Guide SioKanla's Warrior Guide |
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Byes
Join Date: Aug 2006
Location: Denmark
Posts: 13,625
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![]() Well done! Great guide and thank you SO much!
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~No one can make you feel inferior without your consent~
I ♥ Chaos always So long and thanks for all the fish |
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#8 | ||||
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Warrior
Join Date: Jun 2007
Location: HTAPAWASO banned at 1922 posts
Posts: 3,513
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Finally I can have a link in my sig which is actually something I made lol.
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MacSeoin's Conquer Toys HTA's Lab Guide~Damage/Experience Guide~Superman Guide~Archer Damage Calculator ChinaGirl's Co-4-Dummies Red Or Green's Warrior Farming Guide PhoenixFire's Money-Making Guide SioKanla's Warrior Guide |
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#9 |
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Registered User
Join Date: Jan 2006
Posts: 9,427
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Well done!
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Inactive. ღ o9.o1.2oo8 ~ 28.o1.2oo8 ~ 13.o3.2oo8 ~ 17.o4.2oo8 ~ 15.o6.2oo8 ~ 11.o7.2oo8 ~ o8.11.2oo8 ~ o9.11.2oo8 ~ 21.11.2oo8 ~ 22.11.2008 ~ 25.11.2oo8 ~ 25.o1.2oo9 ~ o6.o6.2oo9 ~ 24.o6.2oo9 ღ |
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#10 |
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5$ Ho.
Join Date: Feb 2006
Location: The Netherlands.
Posts: 6,027
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Yay
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#11 |
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SleepyMod
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great work as always ^.^
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~--- Kylin -> Temple Artemis ---~ Starshine -- Level 124 Fire Tao (All spells fixed - Heading for 130 now!) Psyche -- Level 130->129 Water->Warrior xxGemZ0xx -- Level 110->130 Water->Archer ScYlLa -- Level 110->117 Water->Water |
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#12 | ||||
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Warrior
Join Date: Jun 2007
Location: HTAPAWASO banned at 1922 posts
Posts: 3,513
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Not worth making 3/4 of a guide if nobody looks xd
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MacSeoin's Conquer Toys HTA's Lab Guide~Damage/Experience Guide~Superman Guide~Archer Damage Calculator ChinaGirl's Co-4-Dummies Red Or Green's Warrior Farming Guide PhoenixFire's Money-Making Guide SioKanla's Warrior Guide |
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5$ Ho.
Join Date: Feb 2006
Location: The Netherlands.
Posts: 6,027
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#14 |
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Banned
Join Date: Jan 2007
Location: Egypt>You hhhhhhhhhhhhhhhhhhhhh
Posts: 7,999
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Gratz
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#15 | ||||
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Warrior
Join Date: Jun 2007
Location: HTAPAWASO banned at 1922 posts
Posts: 3,513
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MacSeoin's Conquer Toys HTA's Lab Guide~Damage/Experience Guide~Superman Guide~Archer Damage Calculator ChinaGirl's Co-4-Dummies Red Or Green's Warrior Farming Guide PhoenixFire's Money-Making Guide SioKanla's Warrior Guide |
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